Ring of Wishes

A magical ring found in the Forsaken Halls, guarded by a creature named Zaziel. In the third session of the campaign, the party slew Zaziel and claimed the ring.

This is an immensely powerful object and radiates magical energy. A ring with a white gold band encrusted with 3 sapphires arranged in a triangle that glow with arcane light. The party learned that the ring allows the wearer to cast the Wish spell up to 3 times. When a wish is used, one of the sapphires goes out.

Remaining Wishes: 2

The wish
During a confrontation with the Pantheran Queen, after she learning that the party had the ring in their possession and demanding they surrender it, the party realized they were in mortal peril. Lucky made a wish:

"teleport the party to the road heading for Eleriand."

Outcome
The party found themselves on a trail in an unfamiliar forest. They soon learned that they were on the road just east of Eleriand.

Unintended Consequences
Casting the wish spell attracted the attention of a Djinni, who abducted the party and put them through a series of trials to proove their worth.

Other interest in the Ring

 * The Pantheran Queen: The queen was informed by Tiefling shopkeeper in Panthera that the party had the ring in their possession. She tried to take it from them before the party used the ring to escape.
 * Orcs of the Uruk Faction: The same Tiefling shopkeeper told the party of the rings workings, and that the Orcs of the Uruk Faction were sending out search parties all throughout Kuulpec to locate the ring